You can now save and load hierarchies (as xml files) and also spit out a png file if you wish.
Also added a couple of modules I thought was missing, Random (which makes absolutely random noise), LinearGradient (a horizontal/vertical gradient) and Split (takes a range of values and outputs only two values selected by a threshold).
The only thing left really annoying me is that when you load in a hierarchy, all the windows positions get's reset, so you have to drag them back in position.
A undo/redo history would be nice but out of scope for the time being.
An screenshot of the finished tool:
Example use case:
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